Quicksave: Halloween is a GO with 50% Off Select Shooters
Posted by Russ Looney- Prey (Mac)
- Doom 3 (Mac)
- QUAKE 4 (Mac)
- Enemy Territory: QUAKE Wars (Mac)
- Cryostasis (PC!)
- NecroVision (PC!)

Speaking of tablet users, Aspyr has also launched a new contest to help drive attention and traffic to the new site. The prize? Why, nothing less than a brand new iPad 2!
The key to winning is in the various screenshots for all of Aspyr’s listed games. There are a total of 5 specially-altered screens that contain the face of Aspyr president and CEO, Michael Rogers (an image of which we have graciously provided). To successfully enter the contest, you must find each of these screens and note the game page for each. Then, simply list each of the five games that feature a screen or image with Mr. Rogers’ face via an official submission form over at Aspyr.com.
For more details on the contest, head over to the new Aspyr.com now!
By now you all know Steve Jobs has passed on. I am sure like many of you, even though I knew he was sick and the time was coming, I am shocked by the news. For various reasons I’m struggling and wanted to share a few thoughts about what Steve Jobs has meant to me, but more importantly to Aspyr. As 9-11 is our generation’s JFK, Steve Jobs is our generation’s version of Thomas Edison. He was obviously successful and had the vision to be able to match technology with how we consume media. But really what he mastered was the ability to create magic. He did this by believing in “it” before “it” happened. Driven not by arrogance, not by over-confidence, not by calling his competition stupid, but driven by his insatiable conviction and thirst to compete. This, matched with a one-of-a-kind work ethic, determination, and tenacity - beyond reason – is what made him the best. Steve created and made the “it” happen (over and over and over again). He did this by believing, which made others believed, which blossomed ideas into wonderful and usable products the world enjoys today. Aspyr has been working with Steve for 14 years. One of our favorite memories is [Aspyr President Michael Rogers] shaking hands with Steve on stage at MacWorld as we announced Tony Hawk for the Mac. Steve knew us as the “game guys.” He supported Aspyr as much as he supported any game company, including EA, Disney and Activision. He helped us become the great company we are today in 2011. Steve spoke at Stanford in 2005 and said this: “Because almost everything — all external expectations, all pride, all fear of embarrassment or failure — these things just fall away in the face of death, leaving only what is truly important… Remembering that you are going to die is the best way I know to avoid the trap of thinking you have something to lose. You are already naked. There is no reason not to follow your heart.” We do not pretend to be in the same circle of Steve Jobs, but we can all be inspired by Steve. We have nothing to lose and every reason to continue to follow our hearts…..and succeed. Here is to Apple, Pixar, NEXT and tonight…. here is to Steve Jobs and his family. We are forever thankful for all you have done for the world and for Aspyr. Continue to be insanely great!!! -TedAgain, I don’t think I could have said things better myself. Steve Jobs, you will be missed. If you’ve got something to say about Apple, Steve Jobs, Mac gaming, or anything else you would like to get off your chest, feel free to post in our comments. Alternatively, Apple is asking everyone to share their memories, thoughts, and condolences by sending them to rememberingsteve@apple.com.
With all the big excitement yesterday about the announcement of the newest iPhone model (hello, iPhone 4S!), we got a little curious about just how many iPhones and other iOS devices Apple has sold over the years. So we took a look at Apple’s quarterly financial statements–and we were blown away.
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