07
Feb

Latest Civilization V Mac Patch is Here!

Posted by Jas Kao
Aspyr has just announced that the latest patch for Civilization V Mac is up and running which means the Mac version is now back in sync with the PC version. Now what does this mean for you? Cross-platform multiplayer is now fully functional again! This patch is currently for the Steam version of Civilization V and not the Mac App Store, but no worries Mac App Civ fanatics. The Mac App patch is currently in the approval process and will be released in the coming weeks so keep an eye out.  Update (2/16/12): The Mac App patch for Civilization V: Campaign Edition is now live! In addition to improving performance and other updates noted below, it also allows Mac users to play LAN multiplayer with PC users. The patch will be automatically downloaded and installed the next time you launch Civilization V from Steam. In addition to cross-platform multiplayer functionality, several fixes are included in this patch to address those pesky bugs and balance issues. Aspyr would like to thank you all once again for your patience! 1.0.1.511 Patch Notes
  • Fixed unit icons and borders turning black while in strategic mode for nVidia graphic cards.
  • Civilizations’ having the incorrect architecture has been resolved.
  • Implemented change to improve stability on the HD 3000 GPU.
Multiplayer
  • Significant improvements to general multiplayer stability.
  • Significant improvements to Hot-Join stability.
  • Multiplayer now using the same AI move caching as single player, improving turn-times significantly.
  • Lobby improvements: We now display game details in the lobby list (players in each game, map size, map type, DLC required, etc.)
  • Host can now kick players from the staging room when loading a save (if a player cannot return to a game, the game can now be continued by the rest of the players.)
  • Found and corrected additional causes of Out-of-Sync.
  • Exploit: Corrected an exploit that allowed players on the same team to trade cities back and forth to auto-heal it.
  • Exploit: Corrected an exploit that allowed players on the same team to trade cities back and forth to generate endless City Strikes.
  • Exploit: Corrected an exploit that allowed a player to “lag” the UI to gain multiple free techs.
UI
  • Change “Load Game” save sorting to be “Last Modified” by default.
Bugs
  • When scrapping a unit, make sure any “cargo” units are scrapped as well.
  • When a unit is destroyed that is carrying another unit, make sure to kill both (missiles sometimes lingered).
  • Corrected a bug that was causing eliminated Civ’s to not generate notifications correctly.
  • Changed notification language for when a Research or Trade deal is cancelled due to the AI running out of funds to pay for it (per-turn deal), or are eliminated. It was currently displaying a “because of war” notification when is incorrect.
  • Corrected an issue that could cause unhappiness from city count and number of specialists to become incorrect over the course of a long game.
  • Changed Frigate obsolete tech to Combustion.
  • Fixed Korean science building exploit.
  • Fixed a problem with City Strike that game the user the impression that they could not end their turn, when in reality city strike was still active.
  • Crash: Fixed a crash that could occur in hot-seat when exiting to the main menu.
  • Crash: Fixed a crash that could occur when a unit was eliminated by standing too close to a Citadel.

Related posts:

  1. Latest Civilization V Mac Patch Released
  2. New Civilization V Mac DLC and Patch Released Today
  3. Civ V Mac: Patch Release
  • Steeve

    Nice! Thanks a lot. Is there any way to make sure the lost of sync between pc/mac patch versions doesn’t happen again?

    • http://blog.gameagent.com/ Russ Looney

      Unfortunately, the only way to guarantee the two versions stay in sync is if Firaxis/2K stop patching the PC. Aspyr often doesn’t get the necessary code until new PC patches are live. 

      • Steeve

        Thanks for the reply Russ, I had the feeling it was as you described.

  • Steeve

    Hey the game isn’t updating for me however, it wont download the new patch automatically and launches with the previous one (I still get a version mismatch)… Other downloads and update are going fine.

    • http://blog.gameagent.com/ Russ Looney

      Still having trouble, Steeve? I would recommend contacting Aspyr Support (http://support.aspyr.com) for assistance, although this is likely a Steam issue, so you’ll probably end up having to contact someone on their end as well.

  • R-t

    Hey! I see that there is an update for the mac, but it is saying my client is up to date on steam, and that I have no updates available, but I still am having versions mismatches on Civ 5. Its like this patch didn’t fix the version mismatches or something. Tried looking for answers on the support page, didn’t find any. :(

    • http://blog.gameagent.com/ Russ Looney

      Not sure why you’re having trouble. The PC and Mac versions should still be in sync. I would suggest heading back to http://support.aspyr.com and opening up a support ticket for assistance. (Alternatively, you may email them at support@aspyr.com.)