What makes a game great? Is it the graphics? The sound? The replayability factor? Awesome single player campaigns? Even greater multiplayer functionality?
Starcraft, of Blizzard Entertainment, has all this, and more. Oftentimes, real-time strategy games are marred by boring replayability factors due to two-sided evenness, which tends to lead to the same game, over and over again. Starcraft presents a unique take by offering a quintessential balance between three different races vying for strategic control in space: the adaptive Terran, the feral Zerg, and the stolid Protoss. Each race offers different units, and therefore different capabilities and strategies – each side can utilize counter strategies that are unique to each race and most importantly, fun to play! While the game itself was introduced in 1998, and a crucial expansion in Brood War was introduced later on, the game itself has proved to be a crucial revolutionizing point. The game has sold more than 9.5 million copies up to date, and has also been played out in professional Starcraft competitions throughout the world, most notably in South Korea, with the advent of Starleagues. (more…)