17
Mar

Video Game Fashion: The Good, The Bad, and The Ugly

Posted by Rachel Burger

Video game fashion is normally boiled down to geek chic; retro ties, Super Mario earrings, and dice-like accessories. Each article of clothing is like a declaration of loyalty to games and gaming culture, a symbol of nerdery. Clothes that real people wear propel gaming culture forward through acceptance and in-jokes. Some out-of-game fashion is great and others are downright embarrassing.

And let’s not forget about cosplay!

There is another way to look at clothing and games: in-game fashion – what attire video game characters wear. Style and games can go together… though it might not always be practical.

How should video game fashion be judged? Firstly, it depends on the time and place that the game is set in; as we move through different eras in many of the earlier Civilization games, leaders changed their outfits because fashion was changing as well.

In the same vein, clothing should also help characters with their quest; I can’t imagine the armor from Gears of War is much suited to do anything but look heavy and bulky. On the same note, I have difficulty believing that “armor” that is merely a bra stands any chance against any sort of attack (see the female elves from World of Warcraft and Morrigan from Dragon Age: Origins).

Finally, the clothes should bring edge and appeal to the character. Despite what your mother taught you, people are always judging a book by its cover; the clothes that characters wear actually affects how we view and treat them.

Without further ado, the good, the bad, and the ugly fashion of video games:

The Good

Faith from Mirror’s Edge

- Clothing is believable and could be worn in real life
– Excellent red accents
– Perfect canary yellow accessory
– Clothing does not hinder asskickery

Jackie Estacado from The Darkness

- Gothic look accents the dark game
– Draping, torn cape has excellent rugged appeal
– Cape does not hinder asskickery

The Bad

Miranda from Mass Effect 2

- Tight clothing accents Miranda’s curves
– Creates a chronic camel toe
– High boots and tightness would hinder running in real life

Terry Bogarnd from Fatal Fury

- Pokémon-like hat does little to add to the outfit
– High-waisted belt makes Terry look like he has an hourglass figure
– Little novelty
– Clothing does not hinder asskickery

The Ugly

Vaan from Final Fantasy XII 

- Heavy armor on the legs and wrists limit mobility
– Belts hold his torso together
– No armor (or clothing) protecting torso
– Vest is falling apart

Isabella Valentine (Ivy) from Soul Caliber IV

- Ivy is held together by belts
Anything could pop out at any second
– Heels limit asskickery
– Armor only protects arms

Has a character’s fashion ever connected–or disconnected–you from a character? Who is video game’s best dressed? Worst? Does video game fashion matter? Let us know in the comments!

  • jason kenney

    Hmm. Morrigan actually made sense, she’s arrogant enough to not be concerned with protection. But yes in most cases a spear through that exposed navel makes the point.

    Also, didn’t youread watchmen or see incredibles: capes = bad.

    As for ivy… I usually play her with the admiral style costume. (She, voldo, and cervantes are my favored characters due to play complexity).

    Also, games need more ugly people. There’s too much pressure already that in order to be successful one needs to be good looking.

  • KFC So Good

    Practical? about half a month early for April 1st :)

    Limit asskickery for a supernaturally powerful Ivy or WoW female elf? no way! they have magic that will hold any jiggling body parts in for the censor. With their magic, of course they still kick serious ass on their 5 inch heels. Of course.

    Believable? and we have no issue with having 3 lifes before you are killed or Rokmar the Crackler’s Water Spit? ummm….

    well… in answer the worse dress question, Faith from Mirror’s Edge would be the kind that represent the worse kind possible.

    As to cos-play and real life… I have yet to hear anyone complains about Alizée doing the WoW Night Elf dance ;) don’t think the embarrassment came from the costume itself…but more like who.

    Any why an I responding to this post? I have no idea. The lady elf made me do it while dancing in her outfit :)

  • Rachel Burger

    @Jason Oh I’m so sad! I included Jackie for you and your comic book references… though I did hear Edna Mode whispering in my ear, “No capes.”

    As for Ivy, all of her outfits make me fear for her privates.

    Games need more ugly people? Correction: games need more ugly women. There are plenty of ugly men (Marcus Fenix, Tingle, and Abe from Oddworld to name a few), but not many women of diverse body types and faces.

    @KFC I worry that requiring women to be sexy in video games alienates women IRL from playing core games. You should see my other posts:
    - http://blog.gameagent.com/2011/02/09/from-barbies-to-borderlands-what-women-want/
    - http://blog.gameagent.com/2011/02/02/life-as-a-female-gamer-part-i-make-your-own-damn-sandwich/

  • KFC So Good

    hi @rachel –

    I have been quietly reading your posts and I am somewhat familiar with the 2 post that you mentioned.

    I can see that most core games with some notable exception are targeting male as a gender and portrait a sterotypical body image of female characeter.

    However, to a large degree, the same has been done to the male characters as well in different ways.

    Aren’t they strong? are they brutal? Are the popular male characters either shady evil or heroic? They are big and strong? Yes, they might be ugly, but they are being measured by something else – that could be equally as biased as a sexy female elf.

    For all of us that are pale, gentle, bit chubby and 4 eyed male, ate too much cold pizza non–prime male speciments, we just play on and enjoy the escape even none of it need to be real, in real life.

    But in the game world, I do enjoy to be welding a big sword and interact with hot elf.

  • Rachel Burger

    Hrmm… I don’t think there is really a typical video game guy though. There can be boyish guys (Sora from Kingdom Hearts), manly (Brick from Borderlands), fat (Mario), slender (Guybrush Threepwood from Monkey Island), average (Max Payne), or anything else (give me a bodytype and I’m sure I can come up with an example). A good example of your description (though I can’t think of anyone with glasses, but remember glasses are sexy!) would be Yangus from Dragon Quest. I believe that the gaming industry does a good job of depicting different kinds of body types in men–probably because games are made for them.

    Now whether or not guys want to play a chubby Italian plumber is up to them; I can understand wanting to escape into another, more attractive version of yourself. The thing is, when it comes to women, games aren’t made for our demographic. Including scantily clad women makes playing games feel more like a gentleman’s club; no girls allowed unless you are hot hot hot!

    I know that you’re not a women though, so women in gaming is probably not your primary concern (though getting women to play is a good thing!), so I’ll leave you with this: there is diversity of male characters. There are some dudes who are attracted to women who are a little pale, a little chubby, and who wear little nerdy glasses. Women with different body types are not well represented in games. Shouldn’t this kind of diversity be encouraged?

  • Jason Kenney

    @Rachel: Don’t forget personality. More girls like Kaylee (Firefly) or Luna Lovegood would be appreciated as well. It seems to be that there are either: the damsel (Peach), or uber tough chic (Samus before M, Sheik, Lara Croft… etc). Which of course is because as a rule, games are designed by 40+ yo men that got into the industry in the 80s.

    Now as for mario…. its not always escape into a more attractive version of oneself. For mario its have an unattractive guy get an attractive girl.

    And then there are those that play female characters fantasizing not about being them, but somehow getting to know them by paying them.

  • Rachel Burger

    @Jason aahh personality. I think that would be the next step for the industry. They seriously need more nerdy chicks in video games!

    Good point about Mario; I totally agree.

  • Jason Kenney

    Hmm now I feel the need to reach out and remember the actually decent nerdy girls in gaming hmm:
    Fuu (Magic Knights Rayearth – Saturn) <- Based on the CLAMP Manga.
    Lucca (Chronotrigger)
    Shion (Xenosaga)

    Not many….
    Now… question since women, fashion and character is the topic. What about Aya Brea from Parasite Eve? Or Feena from Grandia?

  • Rachel Burger

    Interestingly enough, I believe that all the nerdy girls you mentioned come from JRPGs… but no one has ever accused Japan from being behind the curve in gaming ;) .

    Now for Aya Brea and Feena, both also come from JRPGs. I’m hesitant to comment on their outfits because they are so beloved by cosplayers. However, as game characters, their clothing is entirely impractical… I would say on the same level as Vaan. That said, Feena has good backstory but in-game she acts as little more than a traditional wounded romantic interest. Admittedly, I’ve never played Parasite Eve so I can’t comment on Aya Brea’s character.

  • http://cliche.biomancy.com Anthony

    Do you follow Extra Credits at all? some of your posts in the comments remind me of this video: http://www.escapistmagazine.com/videos/view/extra-credits/2868-True-Female-Characters

    Also do you have a link for a list of just your posts?